Sam Welker of Think Particle shows his process of creating low poly scenes in Cinema 4D. He uses Displacer and Polygon Reduction on objects to create low poly look. But when he has to blend two or more objects together to form a single low poly object, he uses Metaball to blend everything together. He further uses PyDeform plug-in to use Taper, Bend, Twist on objects to deform objects to the shape he wants.
All posts tagged Low Poly
Sam Welker of Think Particle is back with a new set of tutorials. In this two part tutorial, he explains how to model and rig a low-poly character. He further shows you how to set up Xpresso for character controls.
Modelling and texturing a character
Rigging and setting up Xpresso for character controls.