Everything Cinema 4D

Low poly theory

Sam Welker of Think Particle shows his process of creating low poly scenes in Cinema 4D. He uses Displacer and Polygon Reduction on objects to create low poly look. But when he has to blend two or more objects together to form a single low poly object, he uses Metaball to blend everything together. He further uses PyDeform plug-in to use Taper, Bend, Twist on objects to deform objects to the shape he wants.

The original post from Think Particle

Model and Rig a Lowpoly Character Tutorial

Sam Welker of Think Particle is back with a new set of tutorials. In this two part tutorial, he explains how to model and rig a low-poly character. He further shows you how to set up Xpresso for character controls.

Modelling and texturing a character

Rigging and setting up Xpresso for character controls.

Download Project Files

Original post on Think Particle