Everything Cinema 4D

C4DLIVE SIGGRAPH 2012 Part 3



SIGGRAPH 2012 Rewind: Casey Hupke

You can use CINEMA 4D’s Thinking Particle system to create truly jaw-dropping VFX. Watch Casey Hupke demonstrate how he leveraged these tools to create legendary animations for clients such as IBM, ATT, Coca Cola, and Buick.



SIGGRAPH 2012 Rewind: Eric Demeusy

Discover how Eric Demeusy single-handedly leveraged CINEMA 4D to build epic virtual sets and VFX for his Kickstarter-funded sci-fi short film, 3113.



SIGGRAPH 2012 Rewind: Jim Clark

Learn the CINEMA 4D techniques that enabled Jim Clark and his team at HIVE-FX to quickly create dynamic, photorealistic hair VFX for the creatures on NBC’s Grimm.

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C4DLIVE SIGGRAPH 2012 Part 2



SIGGRAPH 2012 Rewind: Manuel Merkle

Discover how CINEMA 4D helps you avoid tedious scripting work to achieve complex VFX as Aixsponza demonstrates how you can use XPresso to animate tree growth. Also, find out how C4D’s collaborative tools help Aixsponza pull off big jobs with tons of moving pieces.



SIGGRAPH 2012 Rewind: Andrew Kramer

Discover how you can use CINEMA 4D with Element 3D to bring 3D objects directly into After Effects. Along the way, you’ll learn CINEMA 4D/After Effects workflow tips and tricks that save you massive amounts of time.



SIGGRAPH 2012 Rewind: Josh Johnson

Get a step-by-step look at how to use some of R14’s powerful new features such as Camera Calibration, Aerodynamics and the Position Pass.

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C4DLIVE SIGGRAPH 2012 Part 1



SIGGRAPH 2012 Rewind: Matthias Zabiegly

See how CINEMA 4D’s powerful and intuitive rigging, character animation, matte painting and compositing tools enabled Aixsponza to rapidly create a thrilling animation for RedBull. Discover a technique for simulating ropes with CINEMA 4D’s dynamics, and explore a project that utilized dynamics in conjunction with sculpting to create detailed lettering. Finally, see AixSponza’s powerful Texture Manager plugin.



SIGGRAPH 2012 Rewind: Gabriel Smetzer

Gabriel Smetzer is at the forefront of pioneering artful, interactive storytelling. See how Gabriel uses CINEMA 4D to animate characters that draw people into “Story of Flewn”, a forthcoming cross-platform game.



SIGGRAPH 2012 Rewind: Dr. Sassi

See the new CINEMA 4D exchange plug-in to The Foundry’s ‘NUKE’ and get an exclusive preview of his highly anticipated 3D filmmaking tutorial series.

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